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help get

get <object> [ from <container ]
get all [ [but] <object> ] [ from <container> ]
get <n> credits
get ALL

Gets an item or items from a room or from a container. You can also use the word "take", instead. Using 'all' will ignore mission objects; use 'ALL' to include them.

>get hat
You get the hat.

see also:
drop, put, drag