help get
get <object> [ from <container ]get all [ [but] <object> ] [ from <container> ]
get <n> credits
get ALL
Gets an item or items from a room or from a container. You can also use the word "take", instead. Using 'all' will ignore mission objects; use 'ALL' to include them.
example:
>get hat
You get the hat.
see also:
drop, put, drag